What is Minecraft Education Edition?
Minecraft Education Edition (MEE) is a virtual educational platform, that provides an opportunity for students and teachers to collaborate and create in an immersive environment. It is also a platform where students can safely demonstrate their learning and competence in a scaffolded, simulated real world experience.
During terms 3 and 4 of 2017, a limited number of schools participated in a technical pilot to test the capacity of Minecraft Education Edition and prepare it for release to their students and teachers. As part of this process, the schools pioneered some awesome experiences and the T4L team would like to share some of those with you!
Digital Citizenship, Science and Agriculture and comparing environments: Forestville Public School
The students and teachers at Forestville Public School have tested MEE across all stages. Teacher Aidan Baker challenged his Year 4 students to build and compare different environments as part of their unit in Geography. Students first needed to learn about the features of their chosen environment and then used MEE to consolidate and demonstrate their learning, creating some amazing interactive virtual experiences. You can see below one student's visualisation of the differences in crop layout and farming techniques.
It is also possible to use MEE to display intricate details. Emma Hunt and her Year 3students completed a summative assessment in Science as students constructed and labeled the reproductive parts of a flower. The results and level of detail were amazing, and I can imagine students will remember this is knowledge and learning for life.
One of the exciting features of MEE is the ability for students to join each other's worlds and collaborate. As a consequence, in another part of the school teacher May Chiu pioneered the development of a MEE Charter for her Year 5 class, guiding student participation in collaborative worlds. Students worked with Ms Chiu to define expected in-world behaviour and also to outline the consequences of breaking the charter. Ms Chiu remarked on how responsive students were to this experience and how they understood and were accepting of the need for guidelines and consequences. An extraordinary journey in Digital Citizenship.
Sustainable Suburbs: Glenwood High
Year 10 students are Glenwood High School have been working with Microsoft Innovative Educator, Noelene Callaghan to develop a sustainable suburb in their study of Urban Growth and Decline in Geography. This experience providing an opportunity for students to create something tangible as a way of synthesising their knowledge and becoming responsible global citizens.
This collaborative world is sure to catch the attention of our state's planners as they look to the innovators and decision makers of the future for creativity, ingenuity and out of the box thinking. Take a look at a video summary of their experiences below!
Collaborative Problem Solving with Code Connect: Yass High School
Eager to connect MEE to learning in STEM and computational thinking, students at Yass High School, led by teacher Nick Biddle, tested out the capabilities of Code Connect within MEE. Code Connect enables students to automate simple and complex tasks in a world. Utilising both the MakeCode and JavaScript interfaces, students in stages 4 and 5 designed and tested code that instructed their Minecraft agent (robot player) to dance and complete construction tasks. Students worked collaboratively to complete many of the challenges and implemented code fragments based on block distance calculations, demonstrating the complexity that can be obtained within the coding interface. This is one 'Companion App' worth using and a compelling reason to give MEE a try in your Future Focused classroom!
Playground Design: Mount St Thomas Public School
Are you redesigning your school or playground? Is a maker-space on the agenda? Many schools like Mount St Thomas PS are actively working with their students to design these spaces while ensuring they meet the needs of their primary customers. Teacher Jen Faulconbridge has inspired her students with a task to create their ideal playground. Deploying key mathematical skills of scale and measurement at the same time as unleashing their innovation and creativity potential. Water parks and parkour courses were just some of the way-out designs that had grounding in mathematical reality. They helpred to illustrate the engaging ways that MEE can be applied across the curriculum.
Student architects and builders: Batemans Bay Public School
One of the most powerful features of MEE is the ability to unleash students as creators. Michael Scorer from Batemans Bay Public School, led his students on a journey from planning to creation as they developed architectural designs and then converted their vision into 3D with the aid of MEE. Students demonstrated mastery of key mathematical skills including scale and measurement, at the same time as meeting a future focused design brief that met many Science, Technology and Mathematics outcomes.